- Star Wars Zero Company on PS5 features deep character customization for tactical squad-based combat
- Hawk (protagonist) offers 6 species options, 9 specializations, and 4 weapon classes
- Custom operators expand roster options with 11 species and unique personality types
- Astromech droids are fully customizable with distinct color schemes and behavior modules
- Clone troopers unlock mid-campaign, adding powerful recruitment options
Hawk Customization: Species and Appearance
In Star Wars Zero Company, Hawk serves as your primary protagonist. The customization suite provides granular control over Hawk's visual identity, ensuring your commander fits seamlessly into the Clone Wars era. Players can select from multiple species, each with unique cosmetic presets and detailed facial sculpting options.
Video Highlights:
- Six playable species for Hawk including Twi'lek and Zabrak
- Deep facial customization with 16+ eye options and multiple face shapes
- Outfit pieces tied to special editions and pre-order bonuses
- ARC Trooper and Clone armor sets available for visual variety
- Weapon class selection directly impacts gameplay feel
The character creator divides Hawk's options into distinct categories. You can start with a preset or dive into custom mode for granular adjustments. The body type, skin tone, face shape, eyebrows, and eyes all feature multiple sliders and selections to create a truly unique operative.
Choose the "Custom" preset option rather than the default presets. This unlocks the most granular control over individual features like face shape, eyebrows, and eye style, giving you access to the full 16 eye variations and detailed skin tone adjustments.
Hawk Species Options
| Species | Key Features | Customization Notes |
|---|---|---|
| Human | Versatile, classic look | Standard skin tones and face shapes |
| Mirialan | Facial tattoos, greenish skin | Unique tattoo patterns available |
| Togorian | Feline features, large build | Distinct headwear options |
| Twi'lek | Lekku head-tails | Multiple headwear and top combinations |
| Zabrak | Horned, facial markings | Distinct facial bone structures |
| Thell Varroian | Unique alien physiology | Rare species selection |
Specializations and Weapon Classes
Your chosen specialization defines Hawk's role on the battlefield. Star Wars Zero Company features nine distinct paths, each tailored to a specific combat style. Pairing the right specialization with the correct weapon class maximizes your effectiveness during tactical engagements.
Your weapon class choice works in tandem with your specialization. While you can mix and match, certain specializations like Heavy synergize naturally with Repeaters, whereas Sharpshooters perform best with Longarm Blasters.
Specialization Breakdown
| Specialization | Primary Role | Recommended Weapon |
|---|---|---|
| Assault | Frontline engagement | Blaster Rifle |
| Gunslinger | High mobility, close range | Blaster Pistol |
| Heavy | Suppression, area control | Repeater |
| Medic | Support, healing | Blaster Pistol |
| Scoundrel | Stealth, trickery | Blaster Pistol |
| Scout | Reconnaissance, flanking | Longarm Blaster |
| Sharpshooter | Long-range elimination | Longarm Blaster |
| Soldier | Versatile mid-range | Blaster Rifle |
Weapon Class Comparison
| Weapon Class | Range | Damage Profile | Best For |
|---|---|---|---|
| Longarm Blaster | Long | High single-target | Sniping, overwatch |
| Blaster Pistol | Short | Moderate, fast | Mobile skirmishers |
| Repeater | Medium | Sustained fire | Suppression, crowds |
| Blaster Rifle | Medium | Balanced | All-purpose combat |
Longarm Blaster
- Exceptional range
- High burst damage
- Ideal for Sharpshooter/Scout
- Punishes exposed targets
Repeater
- Sustained suppression
- Area denial capability
- Synergizes with Heavy class
- High ammo consumption
Custom Operators: Building Your Squad
Beyond Hawk, players can design custom operators through the Character Data Bank. These custom units form the backbone of Zero Company. You can create unique soldiers and astromechs to recruit into your active squad during campaign missions.
Custom operators feature 11 species options—five more than Hawk's roster. This includes Neimoidian, Avian, Rodian, and Weequay. Additionally, Clone troopers become available as a species option after completing a specific campaign mission.
Operator Species Roster
| Species | Availability | Unique Traits |
|---|---|---|
| Human | From start | Baseline versatile stats |
| Mirialan | From start | Agile, tactical bonuses |
| Togorian | From start | High strength melee |
| Twi'lek | From start | Charismatic, dexterous |
| Zabrak | From start | Resilient, determined |
| Thell Varroian | From start | Specialized physiology |
| Neimoidian | From start | Strategic thinkers |
| Avian | From start | Enhanced perception |
| Rodian | From start | Expert marksmen |
| Weequay | From start | Tough, survivalists |
| Clone | Mid-campaign unlock | Elite combat training |
Personality System
Custom operators feature a personality system that influences their dialogue and interactions with Hawk throughout the story.
| Personality | Dialogue Style | Gameplay Vibe |
|---|---|---|
| Bruiser | Aggressive, direct | Frontline brawler |
| Firebrand | Rebellious, passionate | High-risk attacker |
| Default | Balanced, professional | Standard operative |
Match your operator's personality to their specialization. A Bruiser personality fits naturally with the Heavy or Assault roles, enhancing the roleplay immersion and making squad banter feel more authentic during firefights.
Astromech Customization
No Star Wars squad is complete without a droid. Star Wars Zero Company includes a robust astromech creator, allowing you to build a companion from scratch. You can modify the head, body, and legs independently, apply custom color schemes, and even assign a personality matrix.
The color scheme customization is fully open. By selecting the right dome shape, cylindrical legs, and a white-and-blue color palette, you can faithfully recreate an R2-D2 inspired unit for your squad.
Droid Personality Matrix
| Personality | Behavior Pattern | Best Squad Role |
|---|---|---|
| Steadfast | Reliable, focused | Consistent support |
| Mischievous | Unpredictable, cheeky | Creative problem-solving |
Select a Preset or Start Fresh
Begin with a base astromech preset for quick deployment, or choose the custom option to build your droid from the ground up for maximum creative control.
Configure Chassis Components
Mix and match the head, body, and leg modules. Different leg types and dome designs allow for visual variety across your droid roster.
Apply Color Scheme
Use the color palette to paint your astromech. Recreate classic looks like R2-D2 or design something entirely new with unique primary and secondary hues.
Assign Personality
Choose between Steadfast and Mischievous. This selection influences the droid's voice lines and behavioral quirks during missions.
Write Background Lore
Add a personal background entry for your droid. This text enriches the Data Bank profile and deepens the connection to your custom unit.
Outfit System and Edition Bonuses
The outfit system in Star Wars Zero Company allows for modular visual customization. Tops, armwear, lower body gear, and headwear can be mixed independently. However, some items are gated behind specific editions or pre-order bonuses.
Pay attention to the small lock symbol on certain boot slots. When you equip a multi-slot outfit (like a full ARC Trooper set), it will override individual pieces such as boots. Plan your visual loadout accordingly.
Outfit Slot Categories
| Slot | Customizable? | Notes |
|---|---|---|
| Headwear | Yes | Includes helmets, hoods, Twi'lek wraps |
| Tops | Yes | ARC Trooper, Clone, and standard issue |
| Armwear | Yes | Gauntlets, gloves, bare arms |
| Lower Body | Yes | Pants, belts, greebles |
| Boots | Conditional | Overridden by multi-slot outfits |
Customization Completion Checklist:
- Select Hawk's species and complete facial customization
- Choose a specialization that matches your preferred combat style
- Select the optimal weapon class for your specialization
- Create at least one custom operator in the Data Bank
- Design and personalize a custom astromech companion
- Unlock Clone troopers by progressing through the campaign
- Review and equip any pre-order or edition-exclusive outfits
Frequently Asked Questions
Q: How many species are available for Hawk in Star Wars Zero Company?
Hawk can be customized as one of six species: Thell Varroian, Human, Mirialan, Togorian, Twi'lek, and Zabrak. Custom operators have an expanded roster of 11 species.
Q: Can I create a Clone trooper for my squad?
Yes, but Clone troopers are not available from the start. You must progress through the campaign and complete a specific mission trigger before the Clone species becomes available for recruitment in the Character Data Bank.
Q: Do my weapon choices affect gameplay in Star Wars Zero Company?
Yes. Hawk can choose from four weapon classes: Longarm Blaster, Blaster Pistol, Repeater, and Blaster Rifle. Each weapon type has distinct range, damage, and handling characteristics that complement different specializations.
Q: Can I customize an astromech droid?
Absolutely. The astromech creator allows you to modify the head, body, legs, and color scheme. You can also choose between Steadfast and Mischievous personalities, and write a custom background for your droid.